“Corneilles, pas corbeaux”

Les pré-commandes du livres sont ouvertes : ulule.com/corneilles-pas-corbeaux ! “Corneilles, pas corbeaux” est un projet de livre de photographie qui traite de ces oiseaux, de leur façon d’habiter la ville, et de leur relations avec les humains. Je photographie les corneilles parisiennes depuis 2021. D’abord simplement attiré par leur apparence, je découvre que ces oiseaux […]
Gameboy Camera Woodblock printing

Knife carving

Tools I use Beavercraft knifes, one for rough carving and another for precision, a small saw from a multi-tool pocket knife. I protect my hands from cuts with anti-cut gloves, reinforced with sport tape at the thumbs because we often press hard with the pulp of the thumbs while carving. For surface finishing I use […]
Gameboy Camera : HDR

Greece 2023 – Gameboy Camera

à dérouler

Travel Sketchbooks

Gameboy Camera Gallery

Digital Photography

Film Photography

Life Drawing

6×6 : daily illustrated haïkus

1 second of video, every day

Le Mondrian ou rien

Le Secretographe

Le livre du Secretographe est disponible ! Le Secretographe est un projet artistique participatif qui s’est tenu de février 2018 à février 2021. Chacune et chacune pouvait envoyer un message contenant un secret, une confession ou une pensée à un numéro dédié. Le Secretographe illustrait ensuite ces secrets et publiait anonymement le secret et […]
Learning Houdini
Since October 2017, I’ve started to learn Houdini. Here’s a playlist of the effects I have done (newest first) :
Strive For 365 : One drawing a day for a year

Edit 31/07/2016 : I’ve made it ! All drawings : I have started since August 1st, 2015 a one drawing a day during one year challenge. Some drawing can be seen in my Imgur’s page and for some in my Instagram page. Here some chosen best pieces :
2D Low-poly illustration from 3D scene

2D Low-poly illustration I like the feel of 2D low-poly illustrations. Here is some examples. The process to create this kind of illustrations can be tedious, as described in this tutorial. Given a reference image, the artist has to : Draw triangles, following hard lines of the initial image, creating small triangles on […]